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Fantastic Pixel Castle | Class Concept Art

Some of the work I did during my time at Fantastic Pixel Castle as a Senior Concept Artist last year! .𖥔 ݁ ˖༄

These are my concepts for a few of the playable classes within Project Ghost:
Tempest 🎐 𓂃 ⋆ ˙ A Wuxia-inspired, mage-like class centered around lightning and storm magic.
Sphinxguard ⚜️⋆。 A Byzantine-inspired tank who uses their shield as a weapon paired with bismuth-inspired magic.

Special thanks to Dave Kubalak for the wonderful art direction and support, Maisie Yang for the most incredible worldbuilding and visual development ~ it was such a treat to build off of what she established! Shanti Blees for being the most amazing narrative writer, and Bart Tiongson for being such a supportive lead. I deeply appreciate the opportunity to have worked with such lovely artists, writers, and developers during my time at FPC! ₊˚⊹ᰔ

Initially explored variations of modular/ expanding shields for different gameplay states. Later simplified to a static shield due to technical scope and to ensure scalability for future cosmetics.

Initially explored variations of modular/ expanding shields for different gameplay states. Later simplified to a static shield due to technical scope and to ensure scalability for future cosmetics.